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TES: The largest network of teachers in the world
Portions not contributed by visitors are Copyright 2018 Tangient LLC
TES: The largest network of teachers in the world


Mesa Community College
Paul Elsner Library, LB142
May 15, 2012, 11:15am - 12:15pm
Session: "Got Game? Engaging, Motivating and Supporting Students with Game-Based Learning"
Abstract: Have you been playing the grade game and tired of hearing, "do I get a grade for this?" Game-based learning is an emerging technology and hot topic in Education right now. Join this session and explore how game-based learning can be used in learning allowing students to earn badges, experience points, and "win: the game.
Objectives: Educators will explore the possibilities of game-based learning and the Flipped Classroom as a motivational tool to improve student performance and achievement. Educators will receive an overview of one tool that's available, 3D GameLab.
Importance: Game-based learning is an emerging topic listed in the 2012 Horizon Report published by the New Media Consortium. It builds on the idea of the Flipped Classroom model, and provides a structured way if managing that model by holding students accountable for tasks. And, it's different!
Bill & Ted's Game Show Soundtrack
Quest #1: Find two people in the room that you have not met and ask them, "What do you hope to get out of the session?"
Quest #2: Directions for quest 2 will be handed to you after you have completed quest 1.
Flipped Classroom & Gamification:
Gaming It:
Pair/Share Alarm
Party On!
Resources for Further Information
Articles:- Five Best Practices for the Flipped Classrom Edutopia
- The ‘Angry Birds’ Guide to Online Lesson Design Lessons about Course Design that we can learn from Angry Birds
- Gamifying Homework This blog post from The Chronicle of Higher Education explores the idea that people will do anything for a virtual badge
- Get Your Game On: How to Build Curriculum Units Using the Video Game Model Edutopia
- Game-Based Learning Units for the Everyday Teacher Edutopia
- How to Plan Instruction Using the Video Game Model Edutopia
Webinar:- Gameful Learning in Global Social Problems Webinar
Video: